

Bubble Bobble might also be seen to be a follow-up to the earlier arcade game Chak'n Pop.

There's the original sequence themselves, which could be taken to include Rainbow Islands (arcade and ports) and Parasol Stars (various console and microcomputer versions, but no arcade release). In addition to the original game, there are at least three intersecting and crossed-over series connected with Bubble Bobble that interested devs and players might wish to examine. This guide is here to help you achieve this feat on your own, and understand how the dev team's decision to implement these secrets adds a new dimension to the game's design. These rooms are (assuming you weren't spoiled) one of the keys to finding the game's "true" and "Happy End" ending, for reasons we'll get into, but reaching even level 20 without dying at all is quite challenging. One of the secrets is the purpose behind this article: there are a set of three secret rooms that become available to players (up to two can play at once) if they can reach rounds 20, 30 and 40 (out of 100) without losing a life. Its popularity is a result of its shallow difficulty curve, its insanely catchy music, its easy-to-grasp gameplay, its vast number of power-up items, and the game's ridiculous depths as far as secrets go. Of them all, Bubble Bobble is the best known, so popular as to be almost legendary. Taito made a few of them, some of them sequels to Bubble Bobble itself others of the same type are Bubble Bobble's predecessor Chak'n Pop, contemporary The Fairyland Story and Toaplan's 1990 release Snow Bros.

These are a category of game that consists of a series of single side-view rooms, where the player controls some small surrogate on the screen, and must typically use a basic set of abilities, often just jumping and a means of attacking, to defeat all of the enemies in the playfield-like room, which then allows passage to the next room, among some large number of them.Īlthough Donkey Kong itself fits the description if taken literally, SRPPs are actually a fairly exclusive genre. Taito's popular 1986 arcade game Bubble Bobble is one of a class of game that we might call SRPPs: Single Room Platformer-Puzzle games. I've been there several times, and I'll show you how you can reach it too, and fairly! But I'm getting ahead of myself, let's introduce the game first…. Today we're off on a trip to visit one of the least-seen, a secret room that shows up if you get to level 20 without dying.
